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PostPosted: Fri Dec 26, 2014 6:32 pm 
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Tirechanger
Tirechanger

Joined: Wed Aug 14, 2013 6:38 am
Posts: 19
Hi Dave, could you please add the new shaders in some next release of 3DSimeD? Since Honda NSX came out, ISI is using two new shaders for lights, with released plugins for Max. The shaders are "lightflare headlights" and "lights with glare effect". At current 3dsimed, any object using them (hlglo etc etc) is showed as "T1" shader, which is wrong.


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PostPosted: Sat Dec 27, 2014 3:47 pm 
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US Pits Crew
US Pits Crew

Joined: Thu Sep 01, 2005 9:58 am
Posts: 1329
Location: Barnet, London
I'll make sure this is in the next release.

Cheers

Dave N.


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PostPosted: Tue Dec 30, 2014 3:11 am 
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Tirechanger
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Joined: Wed Aug 14, 2013 6:38 am
Posts: 19
Great news, Dave. Looking forward to it. Meantime, there is a temporary workaround. Creating an subfolder named hardwareshaders in simed directory, and unpacking the lightflareshaders.mas in it, do the work :)


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