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PostPosted: Mon Aug 14, 2017 2:11 pm 
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US Pits Crew
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Posts: 1299
Location: Barnet, London
This is an update to the Forza Apex/FH3 Import plugin included with 3DSimED 31j - it will not work with earlier versions of 3DSimED.

The following issues are addressed in this release:

    Objects with identical titles but different disk files would load incorrectly.

    Importing a modelbin with all LOD would fail.

    Sub-meshes instanced more than once could be scaled incorrectly.


To download please visit http://www.sim-garage.co.uk

Cheers

Dave N.


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PostPosted: Tue Aug 15, 2017 12:00 pm 
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Tirechanger
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Joined: Thu Jun 01, 2017 1:26 pm
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Dave Noonan wrote:
This is an update to the Forza Apex/FH3 Import plugin included with 3DSimED 31j - it will not work with earlier versions of 3DSimED.

The following issues are addressed in this release:

    Objects with identical titles but different disk files would load incorrectly.

    Importing a modelbin with all LOD would fail.

    Sub-meshes instanced more than once could be scaled incorrectly.


To download please visit http://www.sim-garage.co.uk

Cheers

Dave N.

Huge thank you for that ;) :thumbsup: :thumbsup:


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PostPosted: Wed Sep 06, 2017 1:21 pm 
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Jackman
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Joined: Sun May 14, 2017 10:56 am
Posts: 12
I have a problem with the bentley bentayga gauges not importing correctly.
Sorry if the his not the correct thread to post this in.
Image


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PostPosted: Thu Sep 07, 2017 2:39 pm 
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US Pits Crew
US Pits Crew

Joined: Thu Sep 01, 2005 9:58 am
Posts: 1299
Location: Barnet, London
Thanks for starting a new topic, I much prefer that to mixing the different reports in the same thread.

The image clearly shows the problem and I will try to correct it.

Cheers

Dave N.

[quote="Minime89"]I have a problem with the bentley bentayga gauges not importing correctly.
Sorry if the his not the correct thread to post this in.


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PostPosted: Mon Oct 02, 2017 7:47 pm 
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Jackman
Jackman

Joined: Sun May 14, 2017 10:56 am
Posts: 12
I just tried importing the F50 from forza 7 and it didn't work. Though it did work whilst importing them individually. All UVs and materials seemed fine too.
Though i did notice some normals didn't seem correct, though it may have just been that model.

https://www.mediafire.com/file/5z8lynmx ... f50_95.zip


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PostPosted: Tue Oct 03, 2017 7:29 am 
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Jackman
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Joined: Wed May 10, 2017 6:04 am
Posts: 6
Minime89 wrote:
I just tried importing the F50 from forza 7 and it didn't work. Though it did work whilst importing them individually. All UVs and materials seemed fine too.
Though i did notice some normals didn't seem correct, though it may have just been that model.

https://www.mediafire.com/file/5z8lynmx ... f50_95.zip

Where did you find the files?


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PostPosted: Tue Oct 03, 2017 9:56 pm 
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Tirechanger
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Joined: Thu Jul 09, 2015 8:17 pm
Posts: 16
Location: Russia, Taganrog City
Minime89 wrote:
I just tried importing the F50 from forza 7 and it didn't work.

Works fine for me using import for Forza Apex models:
Image
Everything is close to perfect, except suspension control arms not aligned to wheels (for some cars they do) and grid textures is not scaled properly.
Not sure about normals though.

PS: Tracks looks very promising and easier to convert than FH3 open world map.


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PostPosted: Wed Oct 04, 2017 6:11 am 
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Jackman
Jackman

Joined: Sun May 14, 2017 10:56 am
Posts: 12
@Andrakann Yes it was just me being stupid. lol Tried it on the RS7 and the rims seem offset to the disc brakes and too small.


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